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MonoDevelop AddIn development

I finally got back to messing with the MonoDevelop AddIn system. Basically the idea is to make an AddIn for XMBC addon development.


The idea came from a friend of mine asking if I could help her learn Python. Since I’ve long wanted to learn Python, I was definitely game. Since I like the idea of having a project for learning I ended up deciding why not make an XBMC addon. My friend’s angle on development is games, so basically we’re going to develop a XMBC party module with built in drinking games.

Basically the only thing the AddIn actually does is the generate project templates based on options on the specification. The AddIn though won’t be released (not even in previews) before I have an extra feature by Lluis Sanchez. When the feature is ready I expect to have the project generation complete and have the AddIn add the relevant schemas, so I can offer as much initial code completion as possible from the beginning.


Albeit this only being a small project for toying around, I think it gives a lot of interesting things I can learn about MonoDevelop. Hopefully it will help me get one step closer to releasing some serious AddIns that extend MonoDevelop in ways that benefit a lot of developers.


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